Keaton-Ryujinx/Ryujinx.Graphics
gdkchan 26be1cb4e2 Implement gl_ClipDistance on the shader generator (#680)
* Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes

* Handle unknown attribute loads aswell
2019-04-25 09:09:01 +10:00
..
Gal New shader translator implementation (#654) 2019-04-18 09:57:08 +10:00
Graphics3d New shader translator implementation (#654) 2019-04-18 09:57:08 +10:00
Memory
Shader Implement gl_ClipDistance on the shader generator (#680) 2019-04-25 09:09:01 +10:00
VDec
Vic
CdmaProcessor.cs
ChClassId.cs
ChCommandEntry.cs
ChSubmissionMode.cs
DepthCompareFunc.cs
DmaPusher.cs
GpuMethodCall.cs
GpuResourceManager.cs
GraphicsConfig.cs
NvGpu.cs
QuadHelper.cs
Ryujinx.Graphics.csproj