Fix VSyncMode in Ryujinx.Headless.SDL2 (for custom refresh rate)
Some checks failed
Release job / Create tag (push) Has been cancelled
Release job / Release for linux-arm64 (push) Has been cancelled
Release job / Release for linux-x64 (push) Has been cancelled
Release job / Release for win-x64 (push) Has been cancelled
Release job / Release MacOS universal (push) Has been cancelled
Release job / flatpak_release (push) Has been cancelled

This commit is contained in:
KeatonTheBot 2024-11-10 19:32:59 -06:00
parent 9c65883da0
commit 71e4920337

View file

@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Headless.SDL2
{
class StatusUpdatedEventArgs(
bool vSyncMode,
string vSyncMode,
string dockedMode,
string aspectRatio,
string gameStatus,
@ -11,7 +11,7 @@ namespace Ryujinx.Headless.SDL2
string gpuName)
: EventArgs
{
public bool VSyncMode = vSyncMode;
public string VSyncMode = vSyncMode;
public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus;