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* Vi: Implement ConvertScalingMode For now, it seems Nintendo just map 1:1 between the two enums. * Resolve style nits * Vi: Correct mapping order |
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| .. | ||
| Exceptions | ||
| FileSystem | ||
| HOS | ||
| Input | ||
| Loaders | ||
| Resource | ||
| Utilities | ||
| DeviceMemory.cs | ||
| Homebrew.npdm | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| RyujinxProfileImage.jpg | ||
| Switch.cs | ||