| .. |
|
CodeGen
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
|
Decoders
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
|
Instructions
|
Implement scaled vertex format emulation (#5564)
|
2023-08-16 08:30:33 -03:00 |
|
IntermediateRepresentation
|
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
|
2023-07-03 14:29:27 -03:00 |
|
StructuredIr
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
|
Translation
|
Implement scaled vertex format emulation (#5564)
|
2023-08-16 08:30:33 -03:00 |
|
AlphaTestOp.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
AttributeType.cs
|
Implement scaled vertex format emulation (#5564)
|
2023-08-16 08:30:33 -03:00 |
|
BufferDescriptor.cs
|
Add workflow to automatically check code style issues for PRs (#4670)
|
2023-07-24 18:35:04 +02:00 |
|
BufferUsageFlags.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
Constants.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
GpuGraphicsState.cs
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
|
IGpuAccessor.cs
|
Implement scaled vertex format emulation (#5564)
|
2023-08-16 08:30:33 -03:00 |
|
ILogger.cs
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
|
InputTopology.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
OutputTopology.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
Ryujinx.Graphics.Shader.csproj
|
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
|
2023-06-15 17:31:53 -03:00 |
|
SamplerType.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
ShaderIdentification.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
ShaderProgram.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
ShaderProgramInfo.cs
|
Fix incorrect fragment origin when YNegate is enabled (#4673)
|
2023-07-29 18:47:03 -03:00 |
|
ShaderStage.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
SupportBuffer.cs
|
Fix incorrect fragment origin when YNegate is enabled (#4673)
|
2023-07-29 18:47:03 -03:00 |
|
TessPatchType.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
TessSpacing.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
TextureDescriptor.cs
|
Add workflow to automatically check code style issues for PRs (#4670)
|
2023-07-24 18:35:04 +02:00 |
|
TextureFormat.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
TextureHandle.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
|
TextureUsageFlags.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |