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* Thread create/delete stutter workarounds Pt 1 * As tiered compilation is disabled, disable quick jit too Should result in tier 1 compilation all the time * Fix rebase. |
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| .. | ||
| assets | ||
| Diagnostic | ||
| AboutWindow.cs | ||
| AboutWindow.glade | ||
| ApplicationAddedEventArgs.cs | ||
| ApplicationCountUpdatedEventArgs.cs | ||
| ApplicationData.cs | ||
| ApplicationLibrary.cs | ||
| ApplicationMetadata.cs | ||
| ControllerWindow.cs | ||
| ControllerWindow.glade | ||
| DlcWindow.cs | ||
| DlcWindow.glade | ||
| ErrorAppletDialog.cs | ||
| GameTableContextMenu.cs | ||
| GLRenderer.cs | ||
| GtkDialog.cs | ||
| GtkHostUiHandler.cs | ||
| InputDialog.cs | ||
| JoystickController.cs | ||
| KeyboardController.cs | ||
| MainWindow.cs | ||
| MainWindow.glade | ||
| Migration.cs | ||
| ProfileDialog.cs | ||
| ProfileDialog.glade | ||
| SaveImporter.cs | ||
| SettingsWindow.cs | ||
| SettingsWindow.glade | ||
| StatusUpdatedEventArgs.cs | ||
| TitleUpdateWindow.cs | ||
| TitleUpdateWindow.glade | ||
| UrlHelper.cs | ||