GreemDev-Ryujinx/Ryujinx.Graphics.Shader/Translation
Isaac Marovitz 8ac53c66b4
Remove Half Conversion (#4106)
* Remove HalfConversion

* Update `CodeGenVersion`
2022-12-14 21:13:23 -03:00
..
Optimizations Remove Half Conversion (#4106) 2022-12-14 21:13:23 -03:00
AggregateType.cs
AttributeConsts.cs Shader: Implement PrimitiveID (#4067) 2022-12-08 10:55:03 +01:00
AttributeInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
EmitterContextInsts.cs
FeatureFlags.cs
FunctionMatch.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
GlobalMemory.cs Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) 2022-12-06 23:15:44 +00:00
RegisterUsage.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Rewriter.cs Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) 2022-12-06 23:15:44 +00:00
ShaderConfig.cs Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) 2022-12-06 23:15:44 +00:00
ShaderHeader.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Ssa.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
TargetApi.cs
TargetLanguage.cs
TranslationFlags.cs
TranslationOptions.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Translator.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
TranslatorContext.cs