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Effects
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Metal: Advanced Present (#6)
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2024-12-23 21:32:40 -06:00 |
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Shaders
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Fix stencil clears
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2024-12-23 21:37:14 -06:00 |
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Auto.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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BackgroundResources.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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BitMap.cs
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Metal: Buffers Take 2 (#21)
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2024-12-23 21:35:33 -06:00 |
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BufferHolder.cs
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PreloadCbs + FlushCommandsIfWeightExceeding
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2024-12-23 21:36:46 -06:00 |
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BufferManager.cs
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Warning about host map buffer creation
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2024-12-23 21:37:05 -06:00 |
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BufferUsageBitmap.cs
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Metal: Buffers Take 2 (#21)
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2024-12-23 21:35:33 -06:00 |
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CacheByRange.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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CommandBufferPool.cs
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Fix CBP not doing its job
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2024-12-23 21:37:43 -06:00 |
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CommandBufferScoped.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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ComputePipelineCache.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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Constants.cs
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Argument Buffers (#24)
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2024-12-23 21:37:01 -06:00 |
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CounterEvent.cs
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Revise ISampler
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2024-12-23 21:16:20 -06:00 |
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DepthStencilCache.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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DisposableBuffer.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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EncoderState.cs
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Render target deduplication
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2024-12-23 21:37:45 -06:00 |
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EncoderStateManager.cs
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Render target deduplication
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2024-12-23 21:37:45 -06:00 |
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EnumConversion.cs
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Clone the state & flip viewport vertically (#16)
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2024-12-23 21:32:34 -06:00 |
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FenceHolder.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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FormatTable.cs
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Match S8UintD24Unorm to Depth24UnormStencil8
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2024-12-23 21:36:40 -06:00 |
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HardwareInfo.cs
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Formatting
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2024-12-23 21:16:07 -06:00 |
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HelperShader.cs
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Fix stencil clears
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2024-12-23 21:37:14 -06:00 |
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IdList.cs
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Metal: Buffers Take 2 (#21)
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2024-12-23 21:35:33 -06:00 |
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IndexBufferPattern.cs
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Support non-index quad draws
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2024-12-23 21:37:38 -06:00 |
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MetalRenderer.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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MultiFenceHolder.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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PersistentFlushBuffer.cs
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PersistentFlushBuffer + BackgroundResources
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2024-12-23 21:36:42 -06:00 |
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Pipeline.cs
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Support non-index quad draws
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2024-12-23 21:37:38 -06:00 |
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Program.cs
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Print shader code involved in failed linking
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2024-12-23 21:35:21 -06:00 |
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RenderPipelineCache.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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Ryujinx.Graphics.Metal.csproj
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Buffer Conversions (#23)
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2024-12-23 21:35:38 -06:00 |
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Sampler.cs
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Argument Buffers (#24)
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2024-12-23 21:37:01 -06:00 |
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StagingBuffer.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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StateCache.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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StringHelper.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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SyncManager.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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Texture.cs
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Argument Buffers (#24)
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2024-12-23 21:37:01 -06:00 |
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TextureBase.cs
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Cleanup Pipeline
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2024-12-23 21:36:44 -06:00 |
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TextureBuffer.cs
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Metal: Buffers Take 2 (#21)
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2024-12-23 21:35:33 -06:00 |
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Window.cs
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Make dotnet format happy
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2024-12-23 21:32:50 -06:00 |