GreemDev-Ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Spirv
Marco Carvalho ff6628149d
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Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
..
CodeGenContext.cs Vulkan separate descriptor set fixes (#6895) 2024-06-02 22:40:28 -03:00
Declarations.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
EnumConversion.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ImageDeclaration.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
Instructions.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
IoMap.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
OperationResult.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SamplerDeclaration.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
SpirvDelegates.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SpirvGenerator.cs Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00