mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2025-08-30 07:25:05 +00:00
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback |
||
|---|---|---|
| .. | ||
| Diagnostics | ||
| Font | ||
| Ipc | ||
| Kernel | ||
| Services | ||
| SystemState | ||
| ErrorCode.cs | ||
| ErrorModule.cs | ||
| GlobalStateTable.cs | ||
| Homebrew.cs | ||
| Horizon.cs | ||
| IdDictionary.cs | ||
| Process.cs | ||
| ServiceCtx.cs | ||