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Shaders
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Depth Clear
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2024-12-23 21:29:33 -06:00 |
|
BufferInfo.cs
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Bind Uniform & Storage Buffers
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2024-12-23 21:21:31 -06:00 |
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Constants.cs
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implement pipeline cache
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2024-12-23 21:28:36 -06:00 |
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CounterEvent.cs
|
Revise ISampler
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2024-12-23 21:16:20 -06:00 |
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DepthStencilCache.cs
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Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
EncoderState.cs
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Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
EncoderStateManager.cs
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Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
EnumConversion.cs
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Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
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FormatTable.cs
|
Format
|
2024-12-23 21:26:49 -06:00 |
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Handle.cs
|
Vertex buffer data
|
2024-12-23 21:09:25 -06:00 |
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HardwareInfo.cs
|
Formatting
|
2024-12-23 21:16:07 -06:00 |
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HelperShader.cs
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Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
MetalRenderer.cs
|
Start Proper Dispose
|
2024-12-23 21:29:47 -06:00 |
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Pipeline.cs
|
Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
Program.cs
|
Start Proper Dispose
|
2024-12-23 21:29:47 -06:00 |
|
RenderPipelineCache.cs
|
Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
|
Sampler.cs
|
Start Proper Dispose
|
2024-12-23 21:29:47 -06:00 |
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StateCache.cs
|
Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |
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StringHelper.cs
|
up to date with 08126b26b1
|
2024-12-23 20:41:07 -06:00 |
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Texture.cs
|
Start Proper Dispose
|
2024-12-23 21:29:47 -06:00 |
|
Window.cs
|
Cleanup + Format
|
2024-12-23 21:29:50 -06:00 |