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* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte> * fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property * fix: incorrect comment change |
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|---|---|---|
| .. | ||
| FormatConverter.cs | ||
| ImageArray.cs | ||
| IntermmediatePool.cs | ||
| ITextureInfo.cs | ||
| Sampler.cs | ||
| TextureArray.cs | ||
| TextureBase.cs | ||
| TextureBuffer.cs | ||
| TextureCopy.cs | ||
| TextureCopyIncompatible.cs | ||
| TextureCopyMS.cs | ||
| TextureStorage.cs | ||
| TextureView.cs | ||