GreemDev-Ryujinx/Ryujinx.Graphics.Gpu/Image
riperiperi 97aedc030d
Fix GetHandleInformation for mipmapped 3d textures (#2569)
Got this the wrong way round - was causing games to try synchronize mipmap levels of like 52 on a 3d texture with 6 levels. Also, corrected the variable name in the method that _was_ working.
2021-08-20 14:59:39 -03:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
Texture.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureBindingInfo.cs
TextureBindingsManager.cs Do not require texture and sampler pools being initialized (#2476) 2021-07-14 14:27:22 -03:00
TextureCache.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureCompatibility.cs Compare aligned size for largest mip level when considering sampler resize (#2306) 2021-05-24 17:35:26 +10:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Fix GetHandleInformation for mipmapped 3d textures (#2569) 2021-08-20 14:59:39 -03:00
TextureGroupHandle.cs
TextureInfo.cs
TextureManager.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
TexturePoolCache.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
TextureScaleMode.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs