GreemDev-Ryujinx/src/Ryujinx.Graphics.Metal/Shaders/ColorClear.metal
2024-12-23 21:29:24 -06:00

28 lines
561 B
Metal

#include <metal_stdlib>
using namespace metal;
struct VertexOut {
float4 position [[position]];
};
vertex VertexOut vertexMain(ushort vid [[vertex_id]])
{
int low = vid & 1;
int high = vid >> 1;
VertexOut out;
out.position.x = (float(low) - 0.5f) * 2.0f;
out.position.y = (float(high) - 0.5f) * 2.0f;
out.position.z = 0.0f;
out.position.w = 1.0f;
return out;
}
fragment float4 fragmentMain(VertexOut in [[stage_in]],
constant float4& clear_color [[buffer(0)]])
{
return clear_color;
}