GreemDev-Ryujinx/src/Ryujinx.Graphics.Metal
2024-12-23 21:28:59 -06:00
..
Shaders Break everything :D 2024-12-23 21:25:24 -06:00
BufferInfo.cs Bind Uniform & Storage Buffers 2024-12-23 21:21:31 -06:00
Constants.cs implement pipeline cache 2024-12-23 21:28:36 -06:00
CounterEvent.cs Revise ISampler 2024-12-23 21:16:20 -06:00
EncoderState.cs implement pipeline cache 2024-12-23 21:28:36 -06:00
EncoderStateManager.cs implement pipeline cache 2024-12-23 21:28:36 -06:00
EnumConversion.cs Fix table 2024-12-23 21:28:27 -06:00
FormatTable.cs Format 2024-12-23 21:26:49 -06:00
Handle.cs Vertex buffer data 2024-12-23 21:09:25 -06:00
HardwareInfo.cs Formatting 2024-12-23 21:16:07 -06:00
HelperShader.cs Format 2024-12-23 21:26:49 -06:00
MetalRenderer.cs fix: incorrect layer count of texture view 2024-12-23 21:28:59 -06:00
Pipeline.cs Use return value of BeginRenderPass 2024-12-23 21:28:33 -06:00
Program.cs don't use mask on size query 2024-12-23 21:28:57 -06:00
RenderPipelineCache.cs put render pipeline cache into a separate file 2024-12-23 21:28:38 -06:00
Ryujinx.Graphics.Metal.csproj Break everything :D 2024-12-23 21:25:24 -06:00
Sampler.cs Break everything :D 2024-12-23 21:25:24 -06:00
StateCache.cs put render pipeline cache into a separate file 2024-12-23 21:28:38 -06:00
StringHelper.cs up to date with 08126b26b1 2024-12-23 20:41:07 -06:00
Texture.cs fix: incorrect layer count of texture view 2024-12-23 21:28:59 -06:00
Window.cs Update for new Shader IR format 2024-12-23 21:01:10 -06:00