GreemDev-Ryujinx/Ryujinx.Graphics.Gpu/Engine
riperiperi 02872833b6
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
* Size hints for copy regions and viewport dimensions to avoid data loss

* Reword comment.

* Use info for the rule rather than calculating aligned size.

* Reorder min/max, remove spaces
2020-11-09 21:41:13 -03:00
..
GPFifo Only report that GPU commands are available when the queue is not empty. (#1656) 2020-11-06 23:04:26 -03:00
MME
Compute.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
ComputeQmd.cs
ConditionalRenderEnabled.cs
IbStreamer.cs
Inline2Memory.cs
MethodClear.cs Synchronize Rasterizer State before Clear (#1680) 2020-11-07 16:21:10 -03:00
MethodConditionalRendering.cs
MethodCopyBuffer.cs Correct BPP of buffer to texture copies (#1670) 2020-11-06 18:37:05 +01:00
MethodCopyTexture.cs Size hints for copy regions and viewport dimensions to avoid data loss (#1686) 2020-11-09 21:41:13 -03:00
MethodDraw.cs
MethodFirmware.cs
MethodIncrementSyncpoint.cs
MethodReport.cs
MethodResetCounter.cs
Methods.cs Size hints for copy regions and viewport dimensions to avoid data loss (#1686) 2020-11-09 21:41:13 -03:00
MethodUniformBufferBind.cs
MethodUniformBufferUpdate.cs
ShaderTexture.cs