| .. |
|
BlockSize.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
BModeInfo.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Buf2D.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
FrameType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
LoopFilter.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
LoopFilterInfoN.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
LoopFilterMask.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
LoopFilterThresh.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MacroBlockD.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MacroBlockDPlane.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
ModeInfo.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MotionVectorContext.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Mv.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Mv32.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MvClassType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MvJointType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
MvRef.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
PartitionType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
PlaneType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Position.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
PredictionMode.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
RefBuffer.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
ReferenceMode.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
ScaleFactors.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
SegLvlFeatures.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Segmentation.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Surface.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
TileInfo.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
TxMode.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
TxSize.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
TxType.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |
|
Vp9Common.cs
|
editorconfig: Set default encoding to UTF-8 (#5793)
|
2023-12-04 14:17:13 +01:00 |