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* Add hooks to ApplicationLibrary for loading DLC/updates * Trigger DLC/update load on games refresh * Initial moving of DLC/updates to UI.Common * Use new models in ApplicationLibrary * Make dlc/updates records; use ApplicationLibrary for loading logic * Fix a bug with DLC window; rework some logic * Auto-load bundled DLC on startup * Autoload DLC * Add setting for autoloading dlc/updates * Remove dead code; bind to AppLibrary apps directly in mainwindow * Stub out bulk dlc menu item * Add localization; stub out bulk load updates * Set autoload dirs explicitly * Begin extracting updates to match DLC refactors * Add title update autoloading * Reduce size of settings sections * Better cache lookup for apps * Dont reload entire library on game version change * Remove ApplicationAdded event; always enumerate nsp when autoloading |
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|---|---|---|
| .. | ||
| Input | ||
| AboutWindowViewModel.cs | ||
| AmiiboWindowViewModel.cs | ||
| AppListFavoriteComparable.cs | ||
| BaseModel.cs | ||
| DownloadableContentManagerViewModel.cs | ||
| MainWindowViewModel.cs | ||
| ModManagerViewModel.cs | ||
| SettingsViewModel.cs | ||
| TitleUpdateViewModel.cs | ||
| UserFirmwareAvatarSelectorViewModel.cs | ||
| UserProfileImageSelectorViewModel.cs | ||
| UserProfileViewModel.cs | ||
| UserSaveManagerViewModel.cs | ||