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* Introduce ResourceLayout * Part 1: Use new ResourceSegments array on UpdateAndBind * Part 2: Use ResourceLayout to build PipelineLayout * Delete old code * XML docs * Fix shader cache load NRE * Fix typo |
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| .. | ||
| Shaders | ||
| Textures | ||
| FsrScalingFilter.cs | ||
| FxaaPostProcessingEffect.cs | ||
| IPostProcessingEffect.cs | ||
| IScalingFilter.cs | ||
| SmaaConstants.cs | ||
| SmaaPostProcessingEffect.cs | ||