GreemDev-Ryujinx/src/Ryujinx.Graphics.Metal
Isaac Marovitz 5423ad9ae1 Depth Bias
2024-12-23 21:35:13 -06:00
..
Effects Metal: Advanced Present (#6) 2024-12-23 21:32:40 -06:00
Shaders Metal: Advanced Present (#6) 2024-12-23 21:32:40 -06:00
BufferInfo.cs Bind Uniform & Storage Buffers 2024-12-23 21:21:31 -06:00
ComputePipelineCache.cs Metal: Compute Shaders (#19) 2024-12-23 21:33:12 -06:00
Constants.cs override Equals for render pipeline hash 2024-12-23 21:35:09 -06:00
CounterEvent.cs Revise ISampler 2024-12-23 21:16:20 -06:00
DepthStencilCache.cs Cleanup + Format 2024-12-23 21:29:50 -06:00
EncoderState.cs Depth Bias 2024-12-23 21:35:13 -06:00
EncoderStateManager.cs Depth Bias 2024-12-23 21:35:13 -06:00
EnumConversion.cs Clone the state & flip viewport vertically (#16) 2024-12-23 21:32:34 -06:00
FormatTable.cs Map R5G5B5A1Unorm 2024-12-23 21:35:11 -06:00
Handle.cs
HardwareInfo.cs
HelperShader.cs Fix Clear Viewport 2024-12-23 21:34:55 -06:00
MetalRenderer.cs Disable scaled vertex formats 2024-12-23 21:35:07 -06:00
Pipeline.cs Depth Bias 2024-12-23 21:35:13 -06:00
Program.cs Metal: Compute Shaders (#19) 2024-12-23 21:33:12 -06:00
RenderPipelineCache.cs override Equals for render pipeline hash 2024-12-23 21:35:09 -06:00
Ryujinx.Graphics.Metal.csproj Shitty Clears + Inline Buffer Improvements? 2024-12-23 21:29:24 -06:00
Sampler.cs Start Proper Dispose 2024-12-23 21:29:47 -06:00
StateCache.cs Suppress GC Finalize on StateCache 2024-12-23 21:31:59 -06:00
StringHelper.cs
Texture.cs Fix 3D -> 3D Texture Copies 2024-12-23 21:34:57 -06:00
TextureBase.cs Cleanup + Format 2024-12-23 21:33:14 -06:00
TextureBuffer.cs Cleanup + Format 2024-12-23 21:33:14 -06:00
Window.cs Make dotnet format happy 2024-12-23 21:32:50 -06:00