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Effects
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Metal: Advanced Present (#6)
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2024-12-23 21:32:40 -06:00 |
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Shaders
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Metal: Advanced Present (#6)
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2024-12-23 21:32:40 -06:00 |
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BufferInfo.cs
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Bind Uniform & Storage Buffers
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2024-12-23 21:21:31 -06:00 |
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ComputePipelineCache.cs
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Metal: Compute Shaders (#19)
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2024-12-23 21:33:12 -06:00 |
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Constants.cs
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override Equals for render pipeline hash
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2024-12-23 21:35:09 -06:00 |
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CounterEvent.cs
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Revise ISampler
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2024-12-23 21:16:20 -06:00 |
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DepthStencilCache.cs
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Cleanup + Format
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2024-12-23 21:29:50 -06:00 |
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EncoderState.cs
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Depth Bias
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2024-12-23 21:35:13 -06:00 |
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EncoderStateManager.cs
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Depth Bias
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2024-12-23 21:35:13 -06:00 |
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EnumConversion.cs
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Clone the state & flip viewport vertically (#16)
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2024-12-23 21:32:34 -06:00 |
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FormatTable.cs
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Map R5G5B5A1Unorm
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2024-12-23 21:35:11 -06:00 |
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Handle.cs
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HardwareInfo.cs
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HelperShader.cs
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Fix Clear Viewport
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2024-12-23 21:34:55 -06:00 |
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MetalRenderer.cs
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Disable scaled vertex formats
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2024-12-23 21:35:07 -06:00 |
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Pipeline.cs
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Depth Bias
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2024-12-23 21:35:13 -06:00 |
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Program.cs
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Metal: Compute Shaders (#19)
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2024-12-23 21:33:12 -06:00 |
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RenderPipelineCache.cs
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override Equals for render pipeline hash
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2024-12-23 21:35:09 -06:00 |
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Ryujinx.Graphics.Metal.csproj
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Shitty Clears + Inline Buffer Improvements?
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2024-12-23 21:29:24 -06:00 |
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Sampler.cs
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Start Proper Dispose
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2024-12-23 21:29:47 -06:00 |
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StateCache.cs
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Suppress GC Finalize on StateCache
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2024-12-23 21:31:59 -06:00 |
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StringHelper.cs
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Texture.cs
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Fix 3D -> 3D Texture Copies
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2024-12-23 21:34:57 -06:00 |
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TextureBase.cs
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Cleanup + Format
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2024-12-23 21:33:14 -06:00 |
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TextureBuffer.cs
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Cleanup + Format
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2024-12-23 21:33:14 -06:00 |
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Window.cs
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Make dotnet format happy
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2024-12-23 21:32:50 -06:00 |