mirror of
https://github.com/GreemDev/Ryujinx.git
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* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu> |
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| .. | ||
| BlockSize.cs | ||
| BModeInfo.cs | ||
| Buf2D.cs | ||
| FrameType.cs | ||
| LoopFilter.cs | ||
| LoopFilterInfoN.cs | ||
| LoopFilterMask.cs | ||
| LoopFilterThresh.cs | ||
| MacroBlockD.cs | ||
| MacroBlockDPlane.cs | ||
| ModeInfo.cs | ||
| MotionVectorContext.cs | ||
| Mv.cs | ||
| Mv32.cs | ||
| MvClassType.cs | ||
| MvJointType.cs | ||
| MvRef.cs | ||
| PartitionType.cs | ||
| PlaneType.cs | ||
| Position.cs | ||
| PredictionMode.cs | ||
| RefBuffer.cs | ||
| ReferenceMode.cs | ||
| ScaleFactors.cs | ||
| SegLvlFeatures.cs | ||
| Segmentation.cs | ||
| Surface.cs | ||
| TileInfo.cs | ||
| TxMode.cs | ||
| TxSize.cs | ||
| TxType.cs | ||
| Vp9Common.cs | ||