GreemDev-Ryujinx/src/Ryujinx.HLE/HOS/Services/Ldn
Vudjun 4ca1cab5f8 RyuLDN implementation
The network implementation originates from Berry's public TCP RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when RyuLDN is enabled.
2024-10-30 19:53:31 +00:00
..
Lp2p editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Types RyuLDN implementation 2024-10-30 19:53:31 +00:00
UserServiceCreator RyuLDN implementation 2024-10-30 19:53:31 +00:00
IMonitorServiceCreator.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ISystemServiceCreator.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IUserServiceCreator.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
LdnConst.cs Add ldn_mitm as a network client for LDN (#5656) 2023-10-26 00:32:13 +02:00
NetworkInterface.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ResultCode.cs Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00