GreemDev-Ryujinx/Ryujinx.Graphics.Shader
gdkchan 59900d7f00
Unscale textureSize when resolution scaling is used (#2441)
* Unscale textureSize when resolution scaling is used

* Fix textureSize on compute

* Flag texture size as needing res scale values too
2021-07-09 00:09:07 -03:00
..
CodeGen Unscale textureSize when resolution scaling is used (#2441) 2021-07-09 00:09:07 -03:00
Decoders End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) 2021-06-15 02:09:59 +02:00
Instructions Unscale textureSize when resolution scaling is used (#2441) 2021-07-09 00:09:07 -03:00
IntermediateRepresentation Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
StructuredIr Allow shader language and target API to be specified on the shader translator (#2402) 2021-07-06 21:20:06 +02:00
Translation Unscale textureSize when resolution scaling is used (#2441) 2021-07-09 00:09:07 -03:00
BufferDescriptor.cs
BufferUsageFlags.cs
IGpuAccessor.cs Fix texture sampling with depth compare and LOD level or bias (#2404) 2021-06-25 00:54:50 +02:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj
SamplerType.cs
ShaderProgram.cs
ShaderProgramInfo.cs Only enable clip distance if written to on shader (#2217) 2021-04-20 12:33:54 +02:00
ShaderStage.cs
TextureDescriptor.cs
TextureFormat.cs
TextureUsageFlags.cs