GreemDev-Ryujinx/src/Ryujinx.Graphics.Gpu/Shader
gdkchan 3b375525fb
Force reciprocal operation with value biased by constant to be precise on macOS (#5110)
* Force operations to be precise in some cases on SPIR-V

* Make it a bit more strict, add comments

* Shader cache version bump
2023-05-26 15:19:37 -03:00
..
DiskCache Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
HashTable
CachedShaderBindings.cs
CachedShaderProgram.cs
CachedShaderStage.cs
ComputeShaderCacheHashTable.cs
GpuAccessor.cs
GpuAccessorBase.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
GpuAccessorState.cs
GpuChannelComputeState.cs
GpuChannelGraphicsState.cs
GpuChannelPoolState.cs
ResourceCounts.cs
ShaderAddresses.cs
ShaderCache.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ShaderCacheHashTable.cs
ShaderCacheState.cs UI: Add progress bar for re-packaging shaders (#4805) 2023-05-06 15:35:46 +02:00
ShaderCodeAccessor.cs
ShaderDumper.cs
ShaderDumpPaths.cs
ShaderInfoBuilder.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ShaderSpecializationList.cs
ShaderSpecializationState.cs
TransformFeedbackDescriptor.cs