mirror of
https://github.com/GreemDev/Ryujinx.git
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* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref |
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| .. | ||
| GlslDecl.cs | ||
| GlslDecompiler.cs | ||
| GlslProgram.cs | ||
| ShaderDecode.cs | ||
| ShaderDecodeAlu.cs | ||
| ShaderDecodeFlow.cs | ||
| ShaderDecodeHelper.cs | ||
| ShaderDecodeMem.cs | ||
| ShaderDecodeMove.cs | ||
| ShaderDecoder.cs | ||
| ShaderIrAsg.cs | ||
| ShaderIrBlock.cs | ||
| ShaderIrCmnt.cs | ||
| ShaderIrCond.cs | ||
| ShaderIrInst.cs | ||
| ShaderIrMeta.cs | ||
| ShaderIrMetaTex.cs | ||
| ShaderIrMetaTexq.cs | ||
| ShaderIrNode.cs | ||
| ShaderIrOp.cs | ||
| ShaderIrOperAbuf.cs | ||
| ShaderIrOperCbuf.cs | ||
| ShaderIrOperGpr.cs | ||
| ShaderIrOperImm.cs | ||
| ShaderIrOperImmf.cs | ||
| ShaderIrOperPred.cs | ||
| ShaderOpCodeTable.cs | ||
| ShaderOper.cs | ||
| ShaderTexqInfo.cs | ||