GreemDev-Ryujinx/Ryujinx.Graphics/Gal/Shader
gdkchan e7559f128f
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring

* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)

* Organized the Gpu folder a bit more, renamed a few things, address PR feedback

* Make PerformanceStatistics thread safe

* Remove unused constant

* Use unlimited update rate for better pref
2018-06-23 21:39:25 -03:00
..
GlslDecl.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
GlslDecompiler.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
GlslProgram.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
ShaderDecode.cs
ShaderDecodeAlu.cs Fix 3 graphics related issues (#180) 2018-06-23 02:00:44 -03:00
ShaderDecodeFlow.cs Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
ShaderDecodeHelper.cs Minor shader fixes 2018-06-12 09:26:49 -03:00
ShaderDecodeMem.cs Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 2018-06-02 11:44:52 -03:00
ShaderDecodeMove.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
ShaderDecoder.cs Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
ShaderIrAsg.cs
ShaderIrBlock.cs Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
ShaderIrCmnt.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
ShaderIrCond.cs
ShaderIrInst.cs Fix 3 graphics related issues (#180) 2018-06-23 02:00:44 -03:00
ShaderIrMeta.cs
ShaderIrMetaTex.cs
ShaderIrMetaTexq.cs
ShaderIrNode.cs
ShaderIrOp.cs
ShaderIrOperAbuf.cs
ShaderIrOperCbuf.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
ShaderIrOperGpr.cs
ShaderIrOperImm.cs
ShaderIrOperImmf.cs
ShaderIrOperPred.cs
ShaderOpCodeTable.cs Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 2018-06-02 00:50:56 -03:00
ShaderOper.cs
ShaderTexqInfo.cs