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AutoDeleteCache.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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FormatInfo.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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FormatTable.cs
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Change packed aliasing formats to UInt (#6358)
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2024-02-24 19:02:20 -03:00 |
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ITextureDescriptor.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Pool.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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PoolCache.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
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ReductionFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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Sampler.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SamplerDescriptor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SamplerMinFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SamplerMipFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SamplerPool.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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SamplerPoolCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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Texture.cs
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Make TextureGroup.ClearModified thread safe (#6686)
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2024-05-14 17:06:36 +02:00 |
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TextureBindingInfo.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
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TextureBindingsArrayCache.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
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TextureBindingsManager.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
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TextureCache.cs
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Fix missing data for new copy dependency textures with mismatching size (#6161)
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2024-01-22 17:42:26 -03:00 |
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TextureCompatibility.cs
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Fast D32S8 2D depth texture copy (#6636)
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2024-04-09 14:03:55 -03:00 |
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TextureComponent.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureDependency.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureDescriptor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureDescriptorType.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureGroup.cs
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Make TextureGroup.ClearModified thread safe (#6686)
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2024-05-14 17:06:36 +02:00 |
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TextureGroupHandle.cs
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Make TextureGroup.ClearModified thread safe (#6686)
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2024-05-14 17:06:36 +02:00 |
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TextureInfo.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureManager.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
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TextureMatchQuality.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureMsaaMode.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TexturePool.cs
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Enable copy dependency between RGBA8 and RGBA32 formats (#5943)
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2023-11-19 15:27:34 -03:00 |
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TexturePoolCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureScaleMode.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureSearchFlags.cs
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GPU: Discard data when getting texture before full clear (#5719)
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2023-09-25 23:07:03 +02:00 |
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TextureTarget.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
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TextureViewCompatibility.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |