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* feat: add nanosleep for linux and macos * Add Windows 0.5ms sleep - Imprecise waits for longer waits with clock alignment - 1/4 the spin time on vsync timer * Remove old experiment * Fix event leak * Tweaking for MacOS * Linux tweaks, nanosleep vsync improvement * Fix overbias * Cleanup * Fix realignment * Add some docs and some cleanup NanosleepPool needs more, Nanosleep has some benchmark code that needs removed. * Rename "Microsleep" to "PreciseSleep" Might have been confused with "microseconds", which no measurement is performed in. * Remove nanosleep measurement * Remove unused debug logging * Nanosleep Pool Documentation * More cleanup * Whitespace * Formatting * Address Feedback * Allow SleepUntilTimePoint to take EventWaitHandle * Remove `_chrono` stopwatch in SurfaceFlinger * Move spinwaiting logic to PreciseSleepHelper Technically, these achieve different things, but having them here makes them easier to reuse or tune. |
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| .. | ||
| Collections | ||
| Configuration | ||
| Extensions | ||
| GraphicsDriver | ||
| Logging | ||
| Memory | ||
| Pools | ||
| PreciseSleep | ||
| SystemInterop | ||
| Utilities | ||
| AsyncWorkQueue.cs | ||
| Hash128.cs | ||
| PerformanceCounter.cs | ||
| ReactiveObject.cs | ||
| ReferenceEqualityComparer.cs | ||
| ReleaseInformation.cs | ||
| Ryujinx.Common.csproj | ||
| XXHash128.cs | ||