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AutoDeleteCache.cs
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GPU: Keep rendered textures without any pool references alive (#4662)
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2023-05-01 16:27:51 -03:00 |
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FormatInfo.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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FormatTable.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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ITextureDescriptor.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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Pool.cs
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GPU: Remove CPU region handle containers (#4817)
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2023-05-05 23:40:46 +02:00 |
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PoolCache.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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ReductionFilter.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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Sampler.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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SamplerDescriptor.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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SamplerMinFilter.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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SamplerMipFilter.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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SamplerPool.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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SamplerPoolCache.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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Texture.cs
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GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
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2023-05-11 21:30:47 -03:00 |
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TextureBindingInfo.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureBindingsManager.cs
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Fix typo in TextureBindingsManager.cs (#4798)
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2023-05-05 22:17:36 +02:00 |
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TextureCache.cs
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GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
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2023-05-11 21:30:47 -03:00 |
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TextureCompatibility.cs
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Texture: Fix layout conversion when gobs in z is used with depth = 1 (#5220)
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2023-06-04 20:25:57 +00:00 |
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TextureComponent.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureDependency.cs
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2023-04-27 23:51:14 +02:00 |
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TextureDescriptor.cs
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2023-04-27 23:51:14 +02:00 |
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TextureDescriptorType.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureGroup.cs
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GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
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2023-05-11 21:30:47 -03:00 |
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TextureGroupHandle.cs
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"Exists" method should be used instead of the "Any" extension (#5345)
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2023-06-23 01:37:25 +02:00 |
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TextureInfo.cs
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GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
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2023-05-11 21:30:47 -03:00 |
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TextureManager.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureMatchQuality.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureMsaaMode.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TexturePool.cs
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Texture: Fix layout conversion when gobs in z is used with depth = 1 (#5220)
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2023-06-04 20:25:57 +00:00 |
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TexturePoolCache.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureScaleMode.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureSearchFlags.cs
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Fix some invalid blits involving depth textures (#4723)
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2023-05-03 21:20:12 -03:00 |
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TextureTarget.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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TextureViewCompatibility.cs
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GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
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2023-05-11 21:30:47 -03:00 |