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Assigner
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Revert "Ava UI: Input Menu Refactor (#4998)"
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2023-10-21 15:19:21 +02:00 |
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HLE
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Motion
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GamepadButtonInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GamepadFeaturesFlag.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GamepadStateSnapshot.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IGamepad.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IGamepadDriver.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IKeyboard.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IMouse.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
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Key.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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KeyboardStateSnapshot.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MotionInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MouseButton.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
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MouseStateSnapshot.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
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Ryujinx.Input.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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StickInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |