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* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro |
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|---|---|---|
| .. | ||
| Gal | ||
| Memory | ||
| Texture | ||
| DmaPusher.cs | ||
| GpuMethodCall.cs | ||
| GpuResourceManager.cs | ||
| GraphicsConfig.cs | ||
| INvGpuEngine.cs | ||
| MacroInterpreter.cs | ||
| NvGpu.cs | ||
| NvGpuBufferType.cs | ||
| NvGpuEngine.cs | ||
| NvGpuEngine2d.cs | ||
| NvGpuEngine2dReg.cs | ||
| NvGpuEngine3d.cs | ||
| NvGpuEngine3dReg.cs | ||
| NvGpuEngineM2mf.cs | ||
| NvGpuEngineM2mfReg.cs | ||
| NvGpuEngineP2mf.cs | ||
| NvGpuEngineP2mfReg.cs | ||
| NvGpuFifo.cs | ||
| NvGpuFifoMeth.cs | ||
| NvGpuMethod.cs | ||
| QuadHelper.cs | ||
| Ryujinx.Graphics.csproj | ||
| ValueRange.cs | ||
| ValueRangeSet.cs | ||