Commit graph

  • 169126e511 UI: Remember the last state of UseRandomUuid. Evan Husted 2024-10-11 17:57:20 -0500
  • 4c237c4793 misc: Code cleanups & remove references to Patreon & Twitter. Evan Husted 2024-10-11 17:56:59 -0500
  • 26e9aa11d5 Chore: Test if release works without a body. 1.2.19 Evan Husted 2024-10-10 21:57:53 -0500
  • 527eb81bfd Version bump, and test if releases can be on the same repo. 1.2.18 Evan Husted 2024-10-10 21:49:38 -0500
  • 335eed75ef UI: Extract the 256x256 thumbnail too when extracting the logo. Evan Husted 2024-10-10 21:39:50 -0500
  • 17e259b90e Chore: Attempt 4 Evan Husted 2024-10-10 19:33:05 -0500
  • 4025cabbdb Chore: Attempt 3 Evan Husted 2024-10-10 19:30:54 -0500
  • ba21df6ee4 Chore: Attempt 2 at fixing github actions Evan Husted 2024-10-10 18:40:37 -0500
  • 7eec05965f
    nuget: bump Microsoft.CodeAnalysis.CSharp from 4.9.2 to 4.11.0 dependabot[bot] 2024-10-10 23:24:55 +0000
  • 4107e49011
    nuget: bump Microsoft.CodeAnalysis.Analyzers from 3.3.4 to 3.11.0 dependabot[bot] 2024-10-10 23:24:43 +0000
  • 0bd253ff11
    nuget: bump UnicornEngine.Unicorn from 2.0.2-rc1-fb78016 to 2.1.0 dependabot[bot] 2024-10-10 23:24:07 +0000
  • 9d961d673c Chore: Attempt 1 at fixing github actions Evan Husted 2024-10-10 18:21:29 -0500
  • 92b29ae4a5 Chore: Minor code cleanups Evan Husted 2024-10-10 18:17:46 -0500
  • 602251be51 UI: oops, forgot that file Evan Husted 2024-10-10 18:16:43 -0500
  • 6da83688b2 UI: Improve Discord RPC for select games & show play time in place of title ID. Evan Husted 2024-10-10 18:15:38 -0500
  • d3d84dfc94
    nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.2 dependabot[bot] 2024-10-09 14:24:40 +0000
  • 911741a0eb
    nuget: bump the avalonia group with 10 updates dependabot[bot] 2024-10-08 15:14:16 +0000
  • 289e6dbbf6 Remove GTK CI build Evan Husted 2024-10-07 20:18:35 -0500
  • 565acec468
    AutoLoad DLC/updates (#12) Jimmy Reichley 2024-10-07 21:08:41 -0400
  • 4d68cf124f
    Merge remote-tracking branch 'origin/master' into feature/auto-load-extra-files Jimmy Reichley 2024-10-07 20:40:33 -0400
  • 9a1863c752 You see, when I said remove GTK3, what I actually meant was remove references to it. Here's removing GTK3. Evan Husted 2024-10-07 18:34:04 -0500
  • 12358182aa Remove unused workflows, remove FUNDING.yml, remove GTK3. Evan Husted 2024-10-07 18:29:08 -0500
  • 61a86da648
    nuget: bump Microsoft.NET.Test.Sdk from 17.9.0 to 17.11.1 dependabot[bot] 2024-10-06 21:14:45 +0000
  • b30f877356
    nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.1 dependabot[bot] 2024-10-06 21:13:11 +0000
  • b4ed5f7b7d
    nuget: bump SkiaSharp.NativeAssets.Linux and SkiaSharp dependabot[bot] 2024-10-06 21:10:41 +0000
  • a2c0035013
    Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) gdkchan 2024-10-01 07:30:57 -0300
  • 1c6636d3cd
    Make resource encoding less stupid Isaac Marovitz 2024-09-30 17:52:07 +0200
  • 7d158acc3b
    Do not try to create a texture pool if shader does not use textures (#7379) gdkchan 2024-09-30 11:41:07 -0300
  • e60b90fc47
    Set correct maximum supported anisotropy Isaac Marovitz 2024-09-29 01:17:21 +0200
  • cedc8e00df
    GAL Changes Isaac Marovitz 2024-09-29 01:06:10 +0200
  • 0ca4c03af4 Updates Isaac Marovitz 2024-09-19 19:59:40 +0200
  • 7d86cb8d7f GAL Changes Isaac Marovitz 2024-09-18 23:52:24 +0200
  • f58920b944 Check for null resources before declaring them resident Isaac Marovitz 2024-09-08 01:29:36 +0200
  • ca30248d97 Fix null sampler crash Isaac Marovitz 2024-09-07 21:46:34 +0200
  • 6fed9b51b5 Fix counted indirect draws Isaac Marovitz 2024-09-07 21:38:01 +0200
  • bb917a4aa4 Program hash set Isaac Marovitz 2024-09-07 12:35:37 +0200
  • 7245193f08 Auto-backed samplers Isaac Marovitz 2024-09-07 12:24:40 +0200
  • 2f0235fc37 Refactor binding logic + Bind image arrays Isaac Marovitz 2024-09-06 23:42:59 +0200
  • 04c0090653 Fix primitive id in shader gen Isaac Marovitz 2024-09-06 20:00:12 +0200
  • d5502b02b1 Fix cubemap array length Isaac Marovitz 2024-09-06 13:33:35 +0200
  • 691b0de6e1 Properly create stencil views of combined formats Isaac Marovitz 2024-09-05 20:42:53 +0200
  • b43ff78ba1 Add missing set texture for depth stencil blit Isaac Marovitz 2024-09-05 20:18:38 +0200
  • 16eb005e8b Fix typo in stride change shader Isaac Marovitz 2024-09-05 14:08:38 +0200
  • ce23bff285 Fix invalid depth stencil state when no depth stencil is present Isaac Marovitz 2024-09-05 13:18:48 +0200
  • 6b2bc16dc3 Style Isaac Marovitz 2024-09-03 20:53:31 +0200
  • 302ee73f34 Metal: Unsupported topology indexed draw conversion (#40) Isaac Marovitz 2024-09-02 12:55:30 +0100
  • 6a46943af9 Fix null resources breaking arg buffer alignment Isaac Marovitz 2024-09-02 13:30:48 +0200
  • a968ec71fd Remove RenderPipelineDescriptorResult Isaac Marovitz 2024-08-13 23:18:57 +0100
  • d7c71c8a7b D32FS8 to D24S8 Conversion Isaac Marovitz 2024-08-13 17:03:19 +0100
  • f06c869df1 Upstream changes Isaac Marovitz 2024-08-12 23:22:15 +0100
  • 8a579b64be Logic Operations Isaac Marovitz 2024-08-12 15:54:41 +0100
  • e928ec9708 Fix array size query Isaac Marovitz 2024-08-12 14:09:40 +0100
  • c7c80dc2fb Debug Groups Isaac Marovitz 2024-08-12 13:36:56 +0100
  • fc581cf707 IaIndexing Isaac Marovitz 2024-08-11 20:29:08 +0100
  • bdb00f3981 Rasterizer Discard + Multisample State Isaac Marovitz 2024-08-10 21:07:20 +0100
  • 6e3aaa6360 Metal: Argument Buffer Pre-Pass (#38) Isaac Marovitz 2024-08-05 23:31:24 +0100
  • fff3a4f8f8 Patch some leaks and only perform copies on valid textures (#37) riperiperi 2024-08-05 22:58:37 +0100
  • 01f41b8b0e Get render command encoder after finalising buffers Isaac Marovitz 2024-08-05 13:18:00 +0100
  • 080af8db24 Format Isaac Marovitz 2024-08-03 17:08:50 +0100
  • 29e6f17978 Fix non atomic image loads again Isaac Marovitz 2024-08-01 18:40:34 +0100
  • 068a83bdfb Finally fix (most) image atomics Isaac Marovitz 2024-08-01 18:13:49 +0100
  • 8fa8f3a390 Precise Float Fixes Isaac Marovitz 2024-08-01 15:51:06 +0100
  • 3360740250 Fix image atomics Isaac Marovitz 2024-08-01 14:39:11 +0100
  • c77f3b90a9 Fix Non-Float Textures + Image Read + FSI Buffers Isaac Marovitz 2024-08-01 14:23:56 +0100
  • d5e19a70bd Image Constant Fixes Isaac Marovitz 2024-08-01 11:52:14 +0100
  • 245778bc7e Helper Shader fixes for non float formats Isaac Marovitz 2024-08-01 00:37:37 +0100
  • 4cd15cb1a6 Shader Extra Set Support + Cleanup (#36) Isaac Marovitz 2024-07-31 23:32:37 +0100
  • d9025904a7 InstGenMemory Refactor + Bindless Support Isaac Marovitz 2024-07-31 17:09:24 +0100
  • 47b99e6bc3 TextureArray & ImageArray Creation + State Isaac Marovitz 2024-07-31 16:29:48 +0100
  • d07f6ed38e Fix hex number type ambiguity Isaac Marovitz 2024-07-29 01:25:27 +0100
  • 7490afbdc3 Use RGBA8Unorm for R4G4B4A4Unorm Isaac Marovitz 2024-07-29 01:02:59 +0100
  • 62b8d25315 Dual Source Blend Support in Shader Isaac Marovitz 2024-07-29 00:51:53 +0100
  • 911389db63 Get Tomb Raider working Isaac Marovitz 2024-07-28 22:52:31 +0100
  • 4f6860cfd4 Remove DummyBufferTextures Isaac Marovitz 2024-07-28 18:48:17 +0100
  • e8dda2d5ef Properly register TextureBuffer usage + Store Auto ref Isaac Marovitz 2024-07-28 18:46:58 +0100
  • 810b5792a8 Partial indirect draw support Isaac Marovitz 2024-07-28 18:45:43 +0100
  • 1b9377023a Fixes Gabriel A 2024-07-27 21:04:56 -0300
  • 29cca80d9f Start building more accurate vertex as compute usage info Gabriel A 2024-07-27 17:01:08 -0300
  • 3214a4cf8e Bind TextureBuffers Isaac Marovitz 2024-07-27 11:32:45 +0100
  • 62602e58b7 Remove ClearSegments for now Isaac Marovitz 2024-07-27 11:31:29 +0100
  • 997e8d11f7 Fix compute generation failure in NieR Isaac Marovitz 2024-07-26 17:12:31 +0100
  • 42c6611563 Some debug improvements Isaac Marovitz 2024-07-26 13:58:25 +0100
  • 3d12f7ef74 Stop complaining about clip distance Isaac Marovitz 2024-07-25 18:58:26 +0100
  • e42e4931a8 Shader Gen Fixes Isaac Marovitz 2024-07-25 12:22:08 +0100
  • 3a04d72686 DepthStencil Blits Isaac Marovitz 2024-07-24 23:27:59 +0100
  • aa6e87e8a6 Multisample Blits Isaac Marovitz 2024-07-24 21:53:17 +0100
  • b434cae2c2 Fix image bindings Isaac Marovitz 2024-07-24 21:02:19 +0100
  • 2b919493e3 FSI (with raster order groups) Isaac Marovitz 2024-07-24 16:25:03 +0100
  • fdf7578928 SwizzleAdd (NOT TESTED) Isaac Marovitz 2024-07-24 15:43:53 +0100
  • 558752594c Consolodate barriers Isaac Marovitz 2024-07-24 15:35:50 +0100
  • a31e461db8 Shader Memory Barriers Isaac Marovitz 2024-07-24 15:23:16 +0100
  • 650f309b58 Image binding support Isaac Marovitz 2024-07-24 14:58:56 +0100
  • 4e5cf38009 Image shader gen support Isaac Marovitz 2024-07-24 12:13:40 +0100
  • b44167d12a Shader cache support Isaac Marovitz 2024-07-22 13:40:10 +0100
  • eb2dae561f Make dotnet format happy Isaac Marovitz 2024-07-19 19:45:09 +0100
  • 1287098b8b GAL ResourceUsage Changes Isaac Marovitz 2024-07-19 19:39:58 +0100
  • 9f2c99fcfa Better vertex buffer management Isaac Marovitz 2024-07-08 13:55:46 +0100
  • a6f5f2f82b Fix LOD Isaac Marovitz 2024-07-08 13:18:48 +0100
  • 655823ecc7 Better index buffer management Isaac Marovitz 2024-07-08 12:02:42 +0100
  • 18a1741348 Formatting cleanup Isaac Marovitz 2024-07-06 22:56:04 +0100