Evan Husted
71d8cfd232
misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int.
2025-01-29 20:51:55 -06:00
Evan Husted
023bd5f00f
UI: Enable Rainbow cycling in the Settings window
2025-01-29 20:27:01 -06:00
Evan Husted
a624fe64b9
UI: Scanning for mods on DLC content
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2025-01-29 13:33:34 -06:00
Evan Husted
2acc43e968
misc: chore: Use string.Empty in more places where it's snuck back
2025-01-28 22:17:11 -06:00
Evan Husted
191e158289
misc: chore: Use static instances of converters instead of using control resources
2025-01-28 22:11:48 -06:00
Evan Husted
a469f3d710
UI: Remove empty StackPanel in UserSelectorDialog
2025-01-28 21:47:29 -06:00
Evan Husted
502ce98b3a
UI: [ci skip] Make cheat window larger by default
2025-01-28 21:27:51 -06:00
LotP1
7085bafa60
PPTC Profiles ( #370 )
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Added functionality that allows ExeFS mods to compile to their own PPTC
Profile and therefore store PTC data between sessions.
The feature calculates the hash of the currently loaded ExeFS mods and
stores the PPTC data in a profile that matches said hash, so you can
have multiple ExeFS loadouts without causing issues. This includes
different versions of the same mod as their hashes will be different.
Using this PR should be seamless as the JIT Sparse PR already laid the
groundwork for PPTC Profiles and this PR just allows ExeFS mods to load
and store their own profiles besides the `default` profile.
❗ ❗ ❗ **WARNING!** ❗ ❗ ❗
**This will update your PPTC profile version, which means the
PPTC profile will be invalidated if you try to run a PR/Build/Branch
that does not include this change!**
**This is only relevant for the default PPTC Profile, as any other profiles do not exist to older versions!**
2025-01-28 20:36:58 -06:00
Evan Husted
f3942968f9
UI: Convert the various options for LED into a popup window similar to motion & rumble config.
2025-01-26 17:18:27 -06:00
Evan Husted
ae90db2040
misc: chore: Use collection expressions in Avalonia project
2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69
misc: chore: Fix object creation in Avalonia project
2025-01-26 15:16:50 -06:00
Otozinclus
f15aa8fba0
Fix LED turning on in input settings, despite TurnOffLed being set to true ( #583 )
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The ColorPicker auotmatically sets the LED to the selected Color
whenever the Input Settings are opened. Therefore it now checks if the
setting is turned off before changing the color.
2025-01-25 17:15:17 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Otozinclus
1ce37ec317
Add option to change controller LED color ( #572 )
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This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.
You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.
---------
Co-authored-by: Evan Husted <greem@greemdev.net>
2025-01-24 14:47:36 -06:00
Evan Husted
7829fd8ee7
misc: chore: OS + CPU arch helpers
2025-01-23 16:58:48 -06:00
Evan Husted
f81cb093fc
misc: chore: Change references of GreemDev/Ryujinx to Ryubing/Ryujinx
2025-01-23 16:27:49 -06:00
Evan Husted
c140e9b23c
UI: Localize LED color & hide it until it's functional
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Also moved IgnoreApplet to the System config section object.
2025-01-23 00:48:42 -06:00
Evan Husted
c03cd50fa3
UI: Add the ability to change a DualSense/DualShock 4's LED color.
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Not functional yet. This is the UI & persistence side of #572 .
2025-01-22 19:53:39 -06:00
Evan Husted
13d411e4de
misc: chore: also ToLower the titleID for the OpenShaderDirectory button
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2025-01-22 08:54:39 -06:00
Evan Husted
cd8113dadf
misc: chore: Collapse adding a game/autoload dir into a single reusable method.
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2025-01-21 18:59:56 -06:00
Evan Husted
fe9d8d05bd
UI: Fixed the Amiibo keybind only working when the UI had been updated.
2025-01-21 18:00:51 -06:00
Evan Husted
880a8ae748
misc: chore: Remove duplicated styling blocks in MainMenuBarView in favor of a reusable Avalonia Style.
2025-01-21 17:50:55 -06:00
asfasagag
11531dacb6
UI: Option to automatically Hide UI when game launches ( #462 )
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Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Evan Husted
65374ed6cb
UI: [ci skip] clarify dirty hacks subtext
2025-01-21 16:57:05 -06:00
Evan Husted
789d6ab959
misc: chore: Improve autoloading DLC/updates logging, deliberately switch to Vulkan if Metal was somehow chosen on a non-mac system, add logger lines in the updater, cleanup enabled logs printing
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2025-01-21 14:59:08 -06:00
Evan Husted
bf584442b2
misc: chore: remove needless call to string.Format
2025-01-21 14:05:49 -06:00
Judas Drekonym
471e7ed2e4
Add TitleID sort method ( #553 )
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Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)
- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-01-21 11:06:40 -06:00
Evan Husted
ed64a63094
UI: Visually merge "Actions" and "Tools" menu bar items into Actions
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The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
04ba762710
UI: Move DLC RomFS dumping under normal RomFS dumping.
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Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted
d135385cab
Leftovers, oops
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2025-01-20 09:32:38 -06:00
Evan Husted
b360f4e721
UI: Dump DLC RomFS.
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You can access this in the Manage DLC screen, it's the new button on each DLC line.
Closes #548
2025-01-20 09:28:58 -06:00
Evan Husted
bbd64fd5f0
misc: chore: Cleanup AppletMetadata usage
2025-01-19 19:40:49 -06:00
Evan Husted
e676fd8b17
UI: misc: simplify Intel Mac warning logic
2025-01-19 14:42:15 -06:00
Evan Husted
dd16e3cee1
misc: chore: very small cleanup in AvaHostUIHandler
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2025-01-19 13:18:40 -06:00
Evan Husted
f2f099bddb
remove Async suffixes; they're factory methods not actual async methods.
2025-01-19 12:46:32 -06:00
Evan Husted
2616dc57fb
misc: chore: RelayCommand helper
2025-01-19 12:44:07 -06:00
Evan Husted
0cdf7cfe21
UI: Open cheat manager in catch-all try
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2025-01-18 22:48:06 -06:00
Evan Husted
2ecf999569
misc: chore: change ThemeManager ThemeChanged to a basic Action since both arguments are unused
2025-01-18 22:48:06 -06:00
Jacob
52269964b6
Add the player select applet. ( #537 )
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This introduces the somewhat completed version of the Player Select
Applet, allowing users to select either a user or a guest from the UI.
Note: Selecting the guest more then once currently does not work.
closes https://github.com/Ryubing/Ryujinx/issues/532
2025-01-18 20:40:33 -06:00
Evan Husted
ccdddac8fc
Fix compile warnings
2025-01-18 19:34:31 -06:00
Evan Husted
4868fface8
UI: Intel Mac warning
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Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted
6fca4492d0
misc: chore: Remove status update event stuff in Headless
2025-01-18 15:15:08 -06:00
Evan Husted
e6bad52945
Revert "Only selectively compile Metal & fix some compilation issues"
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This reverts commit beda3206e0 .
2025-01-18 10:56:58 -06:00
Evan Husted
beda3206e0
Only selectively compile Metal & fix some compilation issues
2025-01-18 10:52:32 -06:00
Daniel Nylander
6cd4866d76
Updated sv_SE in locales.json ( #513 )
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2025-01-17 18:04:18 -06:00
GabCoolGuy
a375faecc1
UI: Fix UpdateWaitWindow.axaml windows being too big on windows ( #314 )
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2025-01-17 14:14:19 -06:00
Evan Husted
41c8fd8194
misc: chore: lol this field was misspelled
2025-01-10 23:23:53 -06:00
Evan Husted
d4a7ee25ea
misc: chore: use ObservableProperty on input view models
2025-01-10 23:23:05 -06:00
Evan Husted
3141c560fb
misc: chore: remove sender parameter from LdnGameData receieved event
2025-01-10 23:15:55 -06:00
Evan Husted
de341b285b
misc: use ObservableProperty on HotkeyConfig fields
2025-01-10 23:15:37 -06:00