diff --git a/Directory.Packages.props b/Directory.Packages.props
index e6be60790..fff045062 100644
--- a/Directory.Packages.props
+++ b/Directory.Packages.props
@@ -22,7 +22,7 @@
-
+
diff --git a/README.md b/README.md
index d2ce7ca01..7fa78c4b0 100644
--- a/README.md
+++ b/README.md
@@ -14,6 +14,15 @@
+
+
+
+
+
+
+
diff --git a/src/Ryujinx.Common/ReleaseInformation.cs b/src/Ryujinx.Common/ReleaseInformation.cs
index 888c57e81..523479d82 100644
--- a/src/Ryujinx.Common/ReleaseInformation.cs
+++ b/src/Ryujinx.Common/ReleaseInformation.cs
@@ -28,9 +28,9 @@ namespace Ryujinx.Common
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannel);
- public static bool IsCanaryBuild => IsValid && ReleaseChannelOwner.Equals(CanaryChannel);
+ public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
- public static bool IsReleaseBuild => IsValid && ReleaseChannelOwner.Equals(ReleaseChannel);
+ public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute()?.InformationalVersion;
}
diff --git a/src/Ryujinx.UI.Common/DiscordIntegrationModule.cs b/src/Ryujinx.UI.Common/DiscordIntegrationModule.cs
index 01781bab6..7bfb1c95b 100644
--- a/src/Ryujinx.UI.Common/DiscordIntegrationModule.cs
+++ b/src/Ryujinx.UI.Common/DiscordIntegrationModule.cs
@@ -122,70 +122,144 @@ namespace Ryujinx.UI.Common
private static readonly string[] _discordGameAssetKeys =
[
- "01002da013484000", // The Legend of Zelda: Skyward Sword HD
+ "010055d009f78000", // Fire Emblem: Three Houses
+ "0100a12011cc8000", // Fire Emblem: Shadow Dragon
+ "0100a6301214e000", // Fire Emblem Engage
+ "0100f15003e64000", // Fire Emblem Warriors
+ "010071f0143ea000", // Fire Emblem Warriors: Three Hopes
+
+ "01007e3006dda000", // Kirby Star Allies
+ "01004d300c5ae000", // Kirby and the Forgotten Land
+ "01006b601380e000", // Kirby's Return to Dream Land Deluxe
+ "01003fb00c5a8000", // Super Kirby Clash
+ "0100227010460000", // Kirby Fighters 2
+ "0100a8e016236000", // Kirby's Dream Buffet
+
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
+ "01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
+ "01002da013484000", // The Legend of Zelda: Skyward Sword HD
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
- "01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
-
- "0100000000010000", // SUPER MARIO ODYSSEY
- "010015100b514000", // Super Mario Bros. Wonder
- "0100152000022000", // Mario Kart 8 Deluxe
- "01006fe013472000", // Mario Party Superstars
- "0100965017338000", // Super Mario Party Jamboree
- "010049900f546000", // Super Mario 3D All-Stars
- "010028600ebda000", // Super Mario 3D World + Bowser's Fury
- "0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
- "010019401051c000", // Mario Strikers League
- "0100ea80032ea000", // Super Mario Bros. U Deluxe
- "0100bc0018138000", // Super Mario RPG
- "0100bde00862a000", // Mario Tennis Aces
+ "01000b900d8b0000", // Cadence of Hyrule
+ "0100ae00096ea000", // Hyrule Warriors: Definitive Edition
+ "01002b00111a2000", // Hyrule Warriors: Age of Calamity
"010048701995e000", // Luigi's Mansion 2 HD
"0100dca0064a6000", // Luigi's Mansion 3
- "01008f6008c5e000", // Pokémon Violet
- "0100abf008968000", // Pokémon Sword
- "01008db008c2c000", // Pokémon Shield
- "0100000011d90000", // Pokémon Brilliant Diamond
- "01001f5010dfa000", // Pokémon Legends: Arceus
+ "010093801237c000", // Metroid Dread
+ "010012101468c000", // Metroid Prime Remastered
+
+ "0100000000010000", // SUPER MARIO ODYSSEY
+ "0100ea80032ea000", // Super Mario Bros. U Deluxe
+ "01009b90006dc000", // Super Mario Maker 2
+ "010049900f546000", // Super Mario 3D All-Stars
+ "010049900F546001", // ^ 64
+ "010049900F546002", // ^ Sunshine
+ "010049900F546003", // ^ Galaxy
+ "010028600ebda000", // Super Mario 3D World + Bowser's Fury
+ "010015100b514000", // Super Mario Bros. Wonder
+ "0100152000022000", // Mario Kart 8 Deluxe
+ "010036b0034e4000", // Super Mario Party
+ "01006fe013472000", // Mario Party Superstars
+ "0100965017338000", // Super Mario Party Jamboree
+ "010067300059a000", // Mario + Rabbids: Kingdom Battle
+ "0100317013770000", // Mario + Rabbids: Sparks of Hope
+ "0100a3900c3e2000", // Paper Mario: The Origami King
+ "0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
+ "0100bc0018138000", // Super Mario RPG
+ "0100bde00862a000", // Mario Tennis Aces
+ "0100c9c00e25c000", // Mario Golf: Super Rush
+ "010019401051c000", // Mario Strikers: Battle League
+ "010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
+ "0100b99019412000", // Mario vs. Donkey Kong
"0100aa80194b0000", // Pikmin 1
"0100d680194b2000", // Pikmin 2
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4
-
+
+ "010003f003a34000", // Pokémon: Let's Go Pikachu!
+ "0100187003a36000", // Pokémon: Let's Go Eevee!
+ "0100abf008968000", // Pokémon Sword
+ "01008db008c2c000", // Pokémon Shield
+ "0100000011d90000", // Pokémon Brilliant Diamond
+ "010018e011d92000", // Pokémon Shining Pearl
+ "01001f5010dfa000", // Pokémon Legends: Arceus
+ "0100a3d008c5c000", // Pokémon Scarlet
+ "01008f6008c5e000", // Pokémon Violet
+ "0100b3f000be2000", // Pokkén Tournament DX
+ "0100f4300bf2c000", // New Pokémon Snap
+
+ "01003bc0000a0000", // Splatoon 2 (US)
+ "0100f8f0000a2000", // Splatoon 2 (EU)
+ "01003c700009c000", // Splatoon 2 (JP)
+ "0100c2500fc20000", // Splatoon 3
+ "0100ba0018500000", // Splatoon 3: Splatfest World Premiere
+
+ "010040600c5ce000", // Tetris 99
+ "0100277011f1a000", // Super Mario Bros. 35
+ "0100ad9012510000", // PAC-MAN 99
+ "0100ccf019c8c000", // F-ZERO 99
+ "0100d870045b6000", // NES - Nintendo Switch Online
+ "01008d300c50c000", // SNES - Nintendo Switch Online
+ "0100c9a00ece6000", // N64 - Nintendo Switch Online
+ "0100e0601c632000", // N64 - Nintendo Switch Online 18+
+ "0100c62011050000", // GB - Nintendo Switch Online
+ "010012f017576000", // GBA - Nintendo Switch Online
+
+ "01000320000cc000", // 1-2 Switch
+ "0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
+ "01006f8002326000", // Animal Crossing: New Horizons
+ "0100620012d6e000", // Big Brain Academy: Brain vs. Brain
+ "010018300d006000", // BOXBOY! + BOXGIRL!
+ "0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
+ "0100ed000d390000", // Dr. Kawashima's Brain Training
+ "010067b017588000", // Endless Ocean Luminous
+ "0100d2f00d5c0000", // Nintendo Switch Sports
+ "01006b5012b32000", // Part Time UFO
+ "0100704000B3A000", // Snipperclips
+ "01006a800016e000", // Super Smash Bros. Ultimate
+ "0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
+
+ "010076f0049a2000", // Bayonetta
+ "01007960049a0000", // Bayonetta 2
+ "01004a4010fea000", // Bayonetta 3
+ "0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
+
+ "0100dcd01525a000", // Persona 3 Portable
+ "010062b01525c000", // Persona 4 Golden
+ "010075a016a3a000", // Persona 4 Arena Ultimax
+ "01005ca01580e000", // Persona 5 Royal
+ "0100801011c3e000", // Persona 5 Strikers
+ "010087701b092000", // Persona 5 Tactica
+
+ "01009aa000faa000", // Sonic Mania
"01004ad014bf0000", // Sonic Frontiers
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^
-
- "01004d300c5ae000", // Kirby and the Forgotten Land
- "01006b601380e000", // Kirby's Return to Dreamland Deluxe
- "01007e3006dda000", // Kirby Star Allies
- "0100c2500fc20000", // Splatoon 3
- "0100ba0018500000", // Splatoon 3: Splatfest World Premiere
- "01000a10041ea000", // The Elder Scrolls V: Skyrim
- "01007820196a6000", // Red Dead Redemption
- "01008c8012920000", // Dying Light Platinum Edition
- "0100744001588000", // Cars 3: Driven to Win
- "0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
- "01002b00111a2000", // Hyrule Warriors: Age of Calamity
- "01006f8002326000", // Animal Crossing: New Horizons
- "0100853015e86000", // No Man's Sky
- "01008d100d43e000", // Saints Row IV
- "0100de600beee000", // Saints Row: The Third - The Full Package
- "0100d7a01b7a2000", // Star Wars: Bounty Hunter
- "0100dbf01000a000", // Burnout Paradise Remastered
- "0100e46006708000", // Terraria
"010056e00853a000", // A Hat in Time
- "01006a800016e000", // Super Smash Bros. Ultimate
+ "0100dbf01000a000", // Burnout Paradise Remastered
+ "0100744001588000", // Cars 3: Driven to Win
+ "0100b41013c82000", // Cruis'n Blast
+ "01008c8012920000", // Dying Light Platinum Edition
+ "01000a10041ea000", // The Elder Scrolls V: Skyrim
+ "0100770008dd8000", // Monster Hunter Generations Ultimate
+ "0100b04011742000", // Monster Hunter Rise
+ "0100853015e86000", // No Man's Sky
"01007bb017812000", // Portal
"0100abd01785c000", // Portal 2
"01008e200c5c2000", // Muse Dash
+ "01007820196a6000", // Red Dead Redemption
+ "01002f7013224000", // Rune Factory 5
+ "01008d100d43e000", // Saints Row IV
+ "0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
- "010012101468c000", // Metroid Prime Remastered
- "0100c9a00ece6000", // Nintendo 64 - Nintendo Switch Online
+ "0100d7a01b7a2000", // Star Wars: Bounty Hunter
+ "0100800015926000", // Suika Game
+ "0100e46006708000", // Terraria
+ "010080b00ad66000", // Undertale
];
}
}
diff --git a/src/Ryujinx.UI.Common/Models/Github/GithubReleasesJsonResponse.cs b/src/Ryujinx.UI.Common/Models/Github/GithubReleasesJsonResponse.cs
index 0250e1094..7bec1bcdc 100644
--- a/src/Ryujinx.UI.Common/Models/Github/GithubReleasesJsonResponse.cs
+++ b/src/Ryujinx.UI.Common/Models/Github/GithubReleasesJsonResponse.cs
@@ -5,6 +5,8 @@ namespace Ryujinx.UI.Common.Models.Github
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
+
+ public string TagName { get; set; }
public List Assets { get; set; }
}
}
diff --git a/src/Ryujinx/Assets/Locales/zh_TW.json b/src/Ryujinx/Assets/Locales/zh_TW.json
index e67fcf566..d69e57a9c 100644
--- a/src/Ryujinx/Assets/Locales/zh_TW.json
+++ b/src/Ryujinx/Assets/Locales/zh_TW.json
@@ -10,10 +10,10 @@
"SettingsTabSystemUseHypervisor": "使用 Hypervisor",
"MenuBarFile": "檔案(_F)",
"MenuBarFileOpenFromFile": "從檔案載入應用程式(_L)",
- "MenuBarFileOpenFromFileError": "No applications found in selected file.",
+ "MenuBarFileOpenFromFileError": "未能從已選擇的檔案中找到應用程式。",
"MenuBarFileOpenUnpacked": "載入未封裝的遊戲(_U)",
- "MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
- "MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
+ "MenuBarFileLoadDlcFromFolder": "從資料夾中載入 DLC",
+ "MenuBarFileLoadTitleUpdatesFromFolder": "從資料夾中載入遊戲更新",
"MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾",
"MenuBarFileOpenLogsFolder": "開啟日誌資料夾",
"MenuBarFileExit": "結束(_E)",
@@ -100,14 +100,14 @@
"SettingsTabGeneralCheckUpdatesOnLaunch": "啟動時檢查更新",
"SettingsTabGeneralShowConfirmExitDialog": "顯示「確認結束」對話方塊",
"SettingsTabGeneralRememberWindowState": "記住視窗大小/位置",
- "SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
+ "SettingsTabGeneralShowTitleBar": "顯示「標題列」 (需要重新開啟Ryujinx)",
"SettingsTabGeneralHideCursor": "隱藏滑鼠游標:",
"SettingsTabGeneralHideCursorNever": "從不",
"SettingsTabGeneralHideCursorOnIdle": "閒置時",
"SettingsTabGeneralHideCursorAlways": "總是",
"SettingsTabGeneralGameDirectories": "遊戲資料夾",
- "SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
- "SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
+ "SettingsTabGeneralAutoloadDirectories": "自動載入 DLC/遊戲更新資料夾",
+ "SettingsTabGeneralAutoloadNote": "遺失的 DLC 及遊戲更新檔案將會在自動載入中移除",
"SettingsTabGeneralAdd": "新增",
"SettingsTabGeneralRemove": "刪除",
"SettingsTabSystem": "系統",
@@ -142,7 +142,7 @@
"SettingsTabSystemSystemTime": "系統時鐘:",
"SettingsTabSystemEnableVsync": "垂直同步",
"SettingsTabSystemEnablePptc": "PPTC (剖析式持久轉譯快取, Profiled Persistent Translation Cache)",
- "SettingsTabSystemEnableLowPowerPptc": "Low-power PPTC",
+ "SettingsTabSystemEnableLowPowerPptc": "低功耗 PPTC",
"SettingsTabSystemEnableFsIntegrityChecks": "檔案系統完整性檢查",
"SettingsTabSystemAudioBackend": "音效後端:",
"SettingsTabSystemAudioBackendDummy": "虛設 (Dummy)",
@@ -416,7 +416,7 @@
"GameListContextMenuToggleFavorite": "加入/移除為我的最愛",
"GameListContextMenuToggleFavoriteToolTip": "切換遊戲的我的最愛狀態",
"SettingsTabGeneralTheme": "佈景主題:",
- "SettingsTabGeneralThemeAuto": "Auto",
+ "SettingsTabGeneralThemeAuto": "自動",
"SettingsTabGeneralThemeDark": "深色",
"SettingsTabGeneralThemeLight": "淺色",
"ControllerSettingsConfigureGeneral": "配置",
@@ -567,9 +567,9 @@
"AddGameDirBoxTooltip": "輸入要新增到清單中的遊戲資料夾",
"AddGameDirTooltip": "新增遊戲資料夾到清單中",
"RemoveGameDirTooltip": "移除選取的遊戲資料夾",
- "AddAutoloadDirBoxTooltip": "Enter an autoload directory to add to the list",
- "AddAutoloadDirTooltip": "Add an autoload directory to the list",
- "RemoveAutoloadDirTooltip": "Remove selected autoload directory",
+ "AddAutoloadDirBoxTooltip": "輸入要新增到清單中的「自動載入 DLC/遊戲更新資料夾」",
+ "AddAutoloadDirTooltip": "新增「自動載入 DLC/遊戲更新資料夾」到清單中",
+ "RemoveAutoloadDirTooltip": "移除選取的「自動載入 DLC/遊戲更新資料夾」",
"CustomThemeCheckTooltip": "為圖形使用者介面使用自訂 Avalonia 佈景主題,變更模擬器功能表的外觀",
"CustomThemePathTooltip": "自訂 GUI 佈景主題的路徑",
"CustomThemeBrowseTooltip": "瀏覽自訂 GUI 佈景主題",
@@ -582,7 +582,7 @@
"TimeTooltip": "變更系統時鐘",
"VSyncToggleTooltip": "模擬遊戲機的垂直同步。對大多數遊戲來說,它本質上是一個幀率限制器;停用它可能會導致遊戲以更高的速度執行,或使載入畫面耗時更長或卡住。\n\n可以在遊戲中使用快速鍵進行切換 (預設為 F1)。如果您打算停用,我們建議您這樣做。\n\n如果不確定,請保持開啟狀態。",
"PptcToggleTooltip": "儲存已轉譯的 JIT 函數,這樣每次載入遊戲時就無需再轉譯這些函數。\n\n減少遊戲首次啟動後的卡頓現象,並大大加快啟動時間。\n\n如果不確定,請保持開啟狀態。",
- "LowPowerPptcToggleTooltip": "Load the PPTC using a third of the amount of cores.",
+ "LowPowerPptcToggleTooltip": "使用 CPU 核心數量的三分之一載入 PPTC。",
"FsIntegrityToggleTooltip": "在啟動遊戲時檢查損壞的檔案,如果檢測到損壞的檔案,則在日誌中顯示雜湊值錯誤。\n\n對效能沒有影響,旨在幫助排除故障。\n\n如果不確定,請保持開啟狀態。",
"AudioBackendTooltip": "變更用於繪製音訊的後端。\n\nSDL2 是首選,而 OpenAL 和 SoundIO 則作為備用。虛設 (Dummy) 將沒有聲音。\n\n如果不確定,請設定為 SDL2。",
"MemoryManagerTooltip": "變更客體記憶體的映射和存取方式。這會極大地影響模擬 CPU 效能。\n\n如果不確定,請設定為主體略過檢查模式。",
@@ -590,7 +590,7 @@
"MemoryManagerHostTooltip": "直接映射主體位址空間中的記憶體。更快的 JIT 編譯和執行速度。",
"MemoryManagerUnsafeTooltip": "直接映射記憶體,但在存取前不封鎖客體位址空間內的位址。速度更快,但相對不安全。訪客應用程式可以從 Ryujinx 中的任何地方存取記憶體,因此只能使用該模式執行您信任的程式。",
"UseHypervisorTooltip": "使用 Hypervisor 取代 JIT。使用時可大幅提高效能,但在目前狀態下可能不穩定。",
- "DRamTooltip": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定,請保持關閉狀態。",
+ "DRamTooltip": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定,請設定為 4GiB。",
"IgnoreMissingServicesTooltip": "忽略未實現的 Horizon OS 服務。這可能有助於在啟動某些遊戲時避免崩潰。\n\n如果不確定,請保持關閉狀態。",
"IgnoreAppletTooltip": "如果遊戲手把在遊戲過程中斷開連接,則外部對話方塊「控制器小程式」將不會出現。不會提示關閉對話方塊或設定新控制器。一旦先前斷開的控制器重新連接,遊戲將自動恢復。",
"GraphicsBackendThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。",
@@ -615,8 +615,8 @@
"DebugLogTooltip": "在控制台中輸出偵錯日誌訊息。\n\n只有在人員特別指示的情況下才能使用,因為這會導致日誌難以閱讀,並降低模擬器效能。",
"LoadApplicationFileTooltip": "開啟檔案總管,選擇與 Switch 相容的檔案來載入",
"LoadApplicationFolderTooltip": "開啟檔案總管,選擇與 Switch 相容且未封裝的應用程式來載入",
- "LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
- "LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
+ "LoadDlcFromFolderTooltip": "開啟檔案總管,選擇一個或多個資料夾來大量載入 DLC",
+ "LoadTitleUpdatesFromFolderTooltip": "開啟檔案總管,選擇一個或多個資料夾來大量載入遊戲更新",
"OpenRyujinxFolderTooltip": "開啟 Ryujinx 檔案系統資料夾",
"OpenRyujinxLogsTooltip": "開啟日誌被寫入的資料夾",
"ExitTooltip": "結束 Ryujinx",
@@ -668,8 +668,8 @@
"OpenSetupGuideMessage": "開啟設定指南",
"NoUpdate": "沒有更新",
"TitleUpdateVersionLabel": "版本 {0}",
- "TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
- "TitleBundledDlcLabel": "Bundled:",
+ "TitleBundledUpdateVersionLabel": "附帶: 版本 {0}",
+ "TitleBundledDlcLabel": "附帶:",
"RyujinxInfo": "Ryujinx - 資訊",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "全部類型",
@@ -727,17 +727,17 @@
"DlcWindowTitle": "管理 {0} 的可下載內容 ({1})",
"ModWindowTitle": "管理 {0} 的模組 ({1})",
"UpdateWindowTitle": "遊戲更新管理員",
- "UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
- "UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
+ "UpdateWindowUpdateAddedMessage": "已加入 {0} 個遊戲更新",
+ "UpdateWindowBundledContentNotice": "附帶的遊戲更新只能被停用而無法被刪除。",
"CheatWindowHeading": "可用於 {0} [{1}] 的密技",
"BuildId": "組建識別碼:",
- "DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
+ "DlcWindowBundledContentNotice": "附帶的 DLC 只能被停用而無法被刪除。",
"DlcWindowHeading": "{0} 個可下載內容",
- "DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
- "AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
- "AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
- "AutoloadUpdateAddedMessage": "{0} new update(s) added",
- "AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
+ "DlcWindowDlcAddedMessage": "已加入 {0} 個 DLC",
+ "AutoloadDlcAddedMessage": "已加入 {0} 個 DLC",
+ "AutoloadDlcRemovedMessage": "已刪除 {0} 個遺失的 DLC",
+ "AutoloadUpdateAddedMessage": "已加入 {0} 個遊戲更新",
+ "AutoloadUpdateRemovedMessage": "已刪除 {0} 個遺失的遊戲更新",
"ModWindowHeading": "{0} 模組",
"UserProfilesEditProfile": "編輯所選",
"Cancel": "取消",
diff --git a/src/Ryujinx/UI/Views/Main/MainStatusBarView.axaml.cs b/src/Ryujinx/UI/Views/Main/MainStatusBarView.axaml.cs
index 068dee350..fd413d2f9 100644
--- a/src/Ryujinx/UI/Views/Main/MainStatusBarView.axaml.cs
+++ b/src/Ryujinx/UI/Views/Main/MainStatusBarView.axaml.cs
@@ -33,7 +33,7 @@ namespace Ryujinx.Ava.UI.Views.Main
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{
if (Window.ViewModel.EnableNonGameRunningControls)
- Refresh_OnClick(null, null);
+ Window.LoadApplications();
});
}
}
diff --git a/src/Ryujinx/Updater.cs b/src/Ryujinx/Updater.cs
index 7005fe528..a466ea832 100644
--- a/src/Ryujinx/Updater.cs
+++ b/src/Ryujinx/Updater.cs
@@ -101,7 +101,7 @@ namespace Ryujinx.Ava
string fetchedJson = await jsonClient.GetStringAsync(LatestReleaseUrl);
var fetched = JsonHelper.Deserialize(fetchedJson, _serializerContext.GithubReleasesJsonResponse);
- _buildVer = fetched.Name;
+ _buildVer = fetched.TagName;
foreach (var asset in fetched.Assets)
{