Ferrite-backup/Ferrite/Views/ComponentViews/Settings/Kodi/KodiServerView.swift
kingbri 20c55316b0 Kodi: Add multi-server support
Multiple servers can be added to Ferrite to playback from any Kodi
server that the user wants. This also adds the ability to have
friendly names which makes it easier to select what server to play on.

Each server shows the user whether it's online or not through Kodi's
JSONRPC ping method.

Signed-off-by: kingbri <bdashore3@proton.me>
2023-03-18 16:30:27 -04:00

52 lines
1.3 KiB
Swift

//
// KodiServerView.swift
// Ferrite
//
// Created by Brian Dashore on 3/11/23.
//
import SwiftUI
struct KodiServerView: View {
@EnvironmentObject var pluginManager: PluginManager
@EnvironmentObject var logManager: LoggingManager
var server: KodiServer
@State private var isActive = false
@State private var pingInProgress = false
@State private var viewTask: Task<Void, Never>?
var body: some View {
HStack {
Text(server.name)
Spacer()
if pingInProgress {
ProgressView()
} else {
Circle()
.foregroundColor(isActive ? .green : .red)
.frame(width: 10, height: 10)
}
}
.backport.onAppear {
viewTask = Task {
pingInProgress = true
do {
try await pluginManager.kodi.ping(server: server)
isActive = true
} catch {
logManager.error("Kodi server \(server.name): \(error)", showToast: false)
isActive = false
}
pingInProgress = false
}
}
.onDisappear {
viewTask?.cancel()
}
}
}