Crunchy-Downloader/CRD/Downloader/ProgramManager.cs
Elwador 26d54ceb75 Add - Added **Shaka Packager support**, which can be used as an alternative to MP4Decrypt
Add -  Added a **toggle for Downloaded Mark** in the history
Add - Proxy username/password and socks
Chg -  Changed the folder where the **auto-update** is downloaded to
Chg - Changed **Encoding presets FPS** to default to 23.976 FPS
Chg - Changed the **FPS input field** in Encoding presets to a text field, allowing formats like `24000/1001` for precise 23.976 FPS
Fix - Fixed **Encoding presets** not including all available dubs and subs after encoding
Fix - Fixed **Encoding presets additional parameters** with spaces, which now work correctly without needing escaped quotes (`\"`)
Fix - Fixed **crash ** when adding episode to queue from history
2025-01-15 03:59:57 +01:00

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5.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Media;
using Avalonia.Platform.Storage;
using Avalonia.Styling;
using CommunityToolkit.Mvvm.ComponentModel;
using CRD.Downloader.Crunchyroll;
using CRD.Utils;
using CRD.Utils.Structs;
using CRD.Utils.Structs.History;
using CRD.Utils.Updater;
using FluentAvalonia.Styling;
namespace CRD.Downloader;
public partial class ProgramManager : ObservableObject{
#region Singelton
private static ProgramManager? _instance;
private static readonly object Padlock = new();
public static ProgramManager Instance{
get{
if (_instance == null){
lock (Padlock){
if (_instance == null){
_instance = new ProgramManager();
}
}
}
return _instance;
}
}
#endregion
#region Observables
[ObservableProperty]
private bool _fetchingData;
[ObservableProperty]
private bool _updateAvailable = true;
[ObservableProperty]
private bool _finishedLoading = false;
[ObservableProperty]
private bool _navigationLock = false;
#endregion
public Dictionary<string, List<AnilistSeries>> AnilistSeasons = new();
public Dictionary<string, List<CalendarEpisode>> AnilistUpcoming = new();
private readonly FluentAvaloniaTheme? _faTheme;
private Queue<Func<Task>> taskQueue = new Queue<Func<Task>>();
private bool exitOnTaskFinish = false;
public IStorageProvider StorageProvider;
public ProgramManager(){
_faTheme = Application.Current?.Styles[0] as FluentAvaloniaTheme;
foreach (var arg in Environment.GetCommandLineArgs()){
if (arg == "--historyRefreshAll"){
taskQueue.Enqueue(RefreshAll);
} else if (arg == "--historyAddToQueue"){
taskQueue.Enqueue(AddMissingToQueue);
} else if (arg == "--exit"){
exitOnTaskFinish = true;
}
}
Init();
CleanUpOldUpdater();
}
private async Task RefreshAll(){
FetchingData = true;
foreach (var item in CrunchyrollManager.Instance.HistoryList){
item.SetFetchingData();
}
for (int i = 0; i < CrunchyrollManager.Instance.HistoryList.Count; i++){
await CrunchyrollManager.Instance.HistoryList[i].FetchData("");
CrunchyrollManager.Instance.HistoryList[i].UpdateNewEpisodes();
}
FetchingData = false;
CrunchyrollManager.Instance.History.SortItems();
}
private async Task AddMissingToQueue(){
var tasks = CrunchyrollManager.Instance.HistoryList
.Select(item => item.AddNewMissingToDownloads());
await Task.WhenAll(tasks);
while (QueueManager.Instance.Queue.Any(e => e.DownloadProgress != null && e.DownloadProgress.Done != true)){
Console.WriteLine("Waiting for downloads to complete...");
await Task.Delay(2000); // Wait for 2 second before checking again
}
}
private async Task Init(){
CrunchyrollManager.Instance.InitOptions();
UpdateAvailable = await Updater.Instance.CheckForUpdatesAsync();
if (CrunchyrollManager.Instance.CrunOptions.AccentColor != null && !string.IsNullOrEmpty(CrunchyrollManager.Instance.CrunOptions.AccentColor)){
if (_faTheme != null) _faTheme.CustomAccentColor = Color.Parse(CrunchyrollManager.Instance.CrunOptions.AccentColor);
}
if (_faTheme != null && Application.Current != null){
if (CrunchyrollManager.Instance.CrunOptions.Theme == "System"){
_faTheme.PreferSystemTheme = true;
} else if (CrunchyrollManager.Instance.CrunOptions.Theme == "Dark"){
_faTheme.PreferSystemTheme = false;
Application.Current.RequestedThemeVariant = ThemeVariant.Dark;
} else{
_faTheme.PreferSystemTheme = false;
Application.Current.RequestedThemeVariant = ThemeVariant.Light;
}
}
if (!string.IsNullOrEmpty(CrunchyrollManager.Instance.CrunOptions.BackgroundImagePath)){
Helpers.SetBackgroundImage(CrunchyrollManager.Instance.CrunOptions.BackgroundImagePath, CrunchyrollManager.Instance.CrunOptions.BackgroundImageOpacity,
CrunchyrollManager.Instance.CrunOptions.BackgroundImageBlurRadius);
}
await CrunchyrollManager.Instance.Init();
FinishedLoading = true;
await WorkOffArgsTasks();
}
private async Task WorkOffArgsTasks(){
if (taskQueue.Count == 0){
return;
}
while (taskQueue.Count > 0){
var task = taskQueue.Dequeue();
await task(); // Execute the task asynchronously
}
Console.WriteLine("All tasks are completed.");
if (exitOnTaskFinish){
Console.WriteLine("Exiting...");
IClassicDesktopStyleApplicationLifetime? lifetime = (IClassicDesktopStyleApplicationLifetime)Application.Current?.ApplicationLifetime;
if (lifetime != null){
lifetime.Shutdown();
} else{
Environment.Exit(0);
}
}
}
private void CleanUpOldUpdater(){
string backupFilePath = Path.Combine(Directory.GetCurrentDirectory(), "Updater.exe.bak");
if (File.Exists(backupFilePath)){
try{
File.Delete(backupFilePath);
Console.WriteLine($"Deleted old updater file: {backupFilePath}");
} catch (Exception ex){
Console.Error.WriteLine($"Failed to delete old updater file: {ex.Message}");
}
} else{
Console.WriteLine("No old updater file found to delete.");
}
}
}