Citron-emu/src/video_core
Subv c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.

This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
..
debug_utils Fix crash at exit 2018-06-25 18:01:08 +03:00
engines GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 2018-07-04 10:26:46 -05:00
renderer_opengl GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 2018-07-04 10:26:46 -05:00
textures gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
CMakeLists.txt gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
command_processor.cpp Update clang format 2018-07-02 21:45:47 -04:00
command_processor.h
gpu.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
gpu.h GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 2018-07-02 12:42:04 -05:00
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
memory_manager.h
rasterizer_interface.h GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
renderer_base.cpp
renderer_base.h
utils.h
video_core.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
video_core.h