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All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init(). |
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| .. | ||
| devices | ||
| interface.cpp | ||
| interface.h | ||
| nvdrv.cpp | ||
| nvdrv.h | ||
| nvmemp.cpp | ||
| nvmemp.h | ||